I'm a CG animator with years of professional experience in both film and video game work, both keyframe and motion capture, and extensive work in close acting and dialogue. I've worked with human characters, animals, vehicles, flying critters and Smurfs.

OBJECTIVE
To develop and grow as an animator in an energetic and creative studio environment.


WORK EXPERIENCE
--Sony Computer Entertainment America
, Animator
March 2010 ~ Dec. 2010 & April 2011 ~ Present
-Game cinematics animation including keyframe facial animation and lipsync; mocap body cleanup with additional keyframing where needed for hands, props, and vehicles; and camera layout for action sequences. Games included Uncharted 3, SOCOM 4 and Killzone 3 among others.

--Sony Pictures Imageworks, Animator
Sept. 2008 ~ May 2009 & Dec. 2010 ~ April 2011
-Keyframe character animator for Disney's G-Force and The Smurfs, including work with quadrupeds, insects and vehicles.

--Technicolor Interactive Services, Animator
April 2008 ~ July 2008 & May 2009 ~ August 2009
-Mocap body cleanup for Uncharted 2 and Blitz 2, additional keyframe animation where needed; full keyframe animation for Ben 10 Alien Force.


SKILLS

Maya
MotionBuilder
Flash


EDUCATION

AnimationMentor.com
Diploma in Advanced Character Animation Studies
Jan. 12, 2008

Mentored by
Don Kim - Basic Foundations
Raquel Coelho - Body Mechanics
Scott Carroll - Introduction to Acting
Brett Coderre - Advanced Acting
Ike Feldman - Beginning Short Film
Ethan Hurd - Advanced Short Film


AWARDS & HONORS

2009 Imageworks 1st Annual Hurley Awards, Best Metallica Rendition
2008 Animation Mentor Student Choice Award, Best Silent Acting
2007 Featured in Animation Mentor Student Showcase